In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base
In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base
In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base
Data regarding spending habits and online transactions was collected through user surveys and interviews.
Data regarding spending habits and online transactions was collected through user surveys and interviews.
Understand users’ needs in e-wallets and mobile payment methods
Understand users’ needs in e-wallets and mobile payment methods
Document user opinions on competing sites or apps they currently use
Document user opinions on competing sites or apps they currently use
Gain insight into the kinds of shopping users do and their payment methods
Gain insight into the kinds of shopping users do and their payment methods
Through affinity mapping, I saw some common lines of thought and concerns across a wide variety of users. This lead me to some very important insights:
Through affinity mapping, I saw some common lines of thought and concerns across a wide variety of users. This lead me to some very important insights:
Current e-wallets don’t provide a sense of security and control
Current e-wallets don’t provide a sense of security and control
Current e-wallets don’t actively notify users of their utility
Current e-wallets don’t actively notify users of their utility
Because e-wallets have yet to be universally accepted, users may find themselves needing to use a physical card anyway
Because e-wallets have yet to be universally accepted, users may find themselves needing to use a physical card anyway
While users generally do value security measures, users still want relative ease when paying
While users generally do value security measures, users still want relative ease when paying
Users will use apps that seem less secure if it is widely used by others for the sake of convenience
Users will use apps that seem less secure if it is widely used by others for the sake of convenience
When apps don’t provide communication about important changes, users feel insecure about using e-payments
When apps don’t provide communication about important changes, users feel insecure about using e-payments
Users need to easily digest the information on Penni and be able to navigate their way through the app intuitively. I set up some card sorting sessions to help refine Penni’s sitemap.
Users need to easily digest the information on Penni and be able to navigate their way through the app intuitively. I set up some card sorting sessions to help refine Penni’s sitemap.
Keeping Paolo and Sofia in mind, I drew up user flows based on their needs, such as: adding a payment method and searching through payment history.
Keeping Paolo and Sofia in mind, I drew up user flows based on their needs, such as: adding a payment method and searching through payment history.
Bringing the elements together
Bringing the elements together
Bringing the elements together
Paper and markers are my go-to weapons of choice when it comes to tackling wireframes. I took what I learned from user research and the user flows I developed, and began to sketch out some initial designs to make my first set of wireframes and low-fidelity prototypes.
Paper and markers are my go-to weapons of choice when it comes to tackling wireframes. I took what I learned from user research and the user flows I developed, and began to sketch out some initial designs to make my first set of wireframes and low-fidelity prototypes.
Putting my designs to the test
Putting my designs to the test
Putting my designs to the test
Now, I needed to put my screens to the test.
Were my designs intuitive? Or did they create points of friction that I didn’t consider?
I conducted usability tests with 6 participants to see their thoughts and feelings on Penni’s prototype. As expected, not everything was perfect, but I quickly turned feedback into solutions.
Now, I needed to put my screens to the test.
Were my designs intuitive? Or did they create points of friction that I didn’t consider?
I conducted usability tests with 6 participants to see their thoughts and feelings on Penni’s prototype. As expected, not everything was perfect, but I quickly turned feedback into solutions.
Designing for accessibility
Designing for accessibility
Designing for accessibility
Ultimately, I want to ensure I am designing for users of all abilities and walks of life. To cultivate a truly good user experience, I need to ensure inclusivity is at the forefront.
Keeping WCAG guidelines in mind, I went back to revise Penni’s screens.
Ultimately, I want to ensure I am designing for users of all abilities and walks of life. To cultivate a truly good user experience, I need to ensure inclusivity is at the forefront.
Keeping WCAG guidelines in mind, I went back to revise Penni’s screens.
With all these elements together, Penni’s first iteration of high fidelity prototypes was created.
Along with it, I compiled a style guide for clear design guidelines moving forward.
With all these elements together, Penni’s first iteration of high fidelity prototypes was created.
Along with it, I compiled a style guide for clear design guidelines moving forward.
Check out the protoype on Figma!
Check out the protoype on Figma!
While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.
If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.
This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.
While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.
If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.
This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.
While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.
If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.
This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.