Junior UX/UI Designer

Junior UX/UI Designer

Junior UX/UI Designer

Penni: an e-wallet

Penni: an e-wallet

Penni: an e-wallet

Role

Role

UX/UI Designer

UX/UI Designer

Tools

Tools

Figma, Google Forms, UsabilityHub, WCAG guidelines

Figma, Google Forms, UsabilityHub, WCAG guidelines

Timeline

Timeline

Nov 2022 - Jun 2023

Nov 2022 - Jun 2023

Overview

Overview

Overview

The Brand

The Brand

Penni is a responsive web app that allows users to transfer money safely, gain insight into their spending, and shop, both in-person and online, all in a single app. No physical cards or wallets necessary! Simply, an e-wallet that makes sense.

Penni is a responsive web app that allows users to transfer money safely, gain insight into their spending, and shop, both in-person and online, all in a single app. No physical cards or wallets necessary! Simply, an e-wallet that makes sense.

Problem Statement

Problem Statement

Users need a way to securely shop, pay, and manage their money in a single location because they want to feel more efficient, safe, and in control of their finances.

Users need a way to securely shop, pay, and manage their money in a single location because they want to feel more efficient, safe, and in control of their finances.

In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base

In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base

In order to create an enjoyable and accessible user experience, I had to gain insight into Penni’s potential user base

Data regarding spending habits and online transactions was collected through user surveys and interviews.

Data regarding spending habits and online transactions was collected through user surveys and interviews.

Goals

Goals

Understand users’ needs in e-wallets and mobile payment methods

Understand users’ needs in e-wallets and mobile payment methods

Document user opinions on competing sites or apps they currently use

Document user opinions on competing sites or apps they currently use

Gain insight into the kinds of shopping users do and their payment methods

Gain insight into the kinds of shopping users do and their payment methods

Affinity Mapping

Affinity Mapping

Through affinity mapping, I saw some common lines of thought and concerns across a wide variety of users. This lead me to some very important insights:

Through affinity mapping, I saw some common lines of thought and concerns across a wide variety of users. This lead me to some very important insights:

Current e-wallets don’t provide a sense of security and control

Current e-wallets don’t provide a sense of security and control

Current e-wallets don’t actively notify users of their utility

Current e-wallets don’t actively notify users of their utility

Because e-wallets have yet to be universally accepted, users may find themselves needing to use a physical card anyway

Because e-wallets have yet to be universally accepted, users may find themselves needing to use a physical card anyway

While users generally do value security measures, users still want relative ease when paying

While users generally do value security measures, users still want relative ease when paying

Users will use apps that seem less secure if it is widely used by others for the sake of convenience

Users will use apps that seem less secure if it is widely used by others for the sake of convenience

When apps don’t provide communication about important changes, users feel insecure about using e-payments

When apps don’t provide communication about important changes, users feel insecure about using e-payments

Information Architecture

Information Architecture

Users need to easily digest the information on Penni and be able to navigate their way through the app intuitively. I set up some card sorting sessions to help refine Penni’s sitemap.

Users need to easily digest the information on Penni and be able to navigate their way through the app intuitively. I set up some card sorting sessions to help refine Penni’s sitemap.

Designing for humans

Designing for humans

Designing for humans

To help humanize Penni’s users, I took the data gathered from user interviews and affinity mapping to introduce two very important people: Sofia and Paolo!

To help humanize Penni’s users, I took the data gathered from user interviews and affinity mapping to introduce two very important people: Sofia and Paolo!

Creating user flows

Creating user flows

Creating user flows

Keeping Paolo and Sofia in mind, I drew up user flows based on their needs, such as: adding a payment method and searching through payment history.

Keeping Paolo and Sofia in mind, I drew up user flows based on their needs, such as: adding a payment method and searching through payment history.

Bringing the elements together

Bringing the elements together

Bringing the elements together

Paper and markers are my go-to weapons of choice when it comes to tackling wireframes. I took what I learned from user research and the user flows I developed, and began to sketch out some initial designs to make my first set of wireframes and low-fidelity prototypes.

Paper and markers are my go-to weapons of choice when it comes to tackling wireframes. I took what I learned from user research and the user flows I developed, and began to sketch out some initial designs to make my first set of wireframes and low-fidelity prototypes.

Putting my designs to the test

Putting my designs to the test

Putting my designs to the test

Now, I needed to put my screens to the test.

Were my designs intuitive? Or did they create points of friction that I didn’t consider?

I conducted usability tests with 6 participants to see their thoughts and feelings on Penni’s prototype. As expected, not everything was perfect, but I quickly turned feedback into solutions.

Now, I needed to put my screens to the test.

Were my designs intuitive? Or did they create points of friction that I didn’t consider?

I conducted usability tests with 6 participants to see their thoughts and feelings on Penni’s prototype. As expected, not everything was perfect, but I quickly turned feedback into solutions.

Designing for accessibility

Designing for accessibility

Designing for accessibility

Ultimately, I want to ensure I am designing for users of all abilities and walks of life. To cultivate a truly good user experience, I need to ensure inclusivity is at the forefront.

Keeping WCAG guidelines in mind, I went back to revise Penni’s screens.

Ultimately, I want to ensure I am designing for users of all abilities and walks of life. To cultivate a truly good user experience, I need to ensure inclusivity is at the forefront.

Keeping WCAG guidelines in mind, I went back to revise Penni’s screens.

The end results

The end results

The end results

With all these elements together, Penni’s first iteration of high fidelity prototypes was created.

Along with it, I compiled a style guide for clear design guidelines moving forward.

With all these elements together, Penni’s first iteration of high fidelity prototypes was created.

Along with it, I compiled a style guide for clear design guidelines moving forward.

Check out the protoype on Figma!

Check out the protoype on Figma!

View project

Final thoughts

Final thoughts

Final thoughts

While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.

If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.

This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.

While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.

If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.

This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.

While this initial iteration of Penni was an insightful process, I know there will always be more work to be done.

If time allowed, I would continue developing screens further in the user flow such as payment search and filtering. Another priority would be optimizing for accessibility and refining my designs. Because Penni is designed to be an all-encompassing payment app, it can run into the issue of overloading users with information. I know I can find ways to adjust the Penni’s UX, especially in the dashboard, to convey important information without cluttering the screen. With each iteration, I want to include user testing and interviews so that the designs can still be built on user feedback.

This was an all-encompassing process that forced me to look critically at many aspects of UX work, from research to the visual design. All these parts add up to create an experience that feels effortless for the user, or in this case, make cents.

Drop me a line at

Drop me a line at

kaity.y.kim@gmail.com

kaity.y.kim@gmail.com

kaity.y.kim@gmail.com

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